WorldMapLayer

Constructors

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constructor()

Types

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Properties

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open override var displayName: String?
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open override var isDynamic: Boolean
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open override var isEnabled: Boolean
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open override var isPickEnabled: Boolean
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open override var maxActiveAltitude: Double
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open override var minActiveAltitude: Double
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open override var opacity: Float

Functions

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open override fun getUserProperty(key: Any): Any?
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fun handleClick(x: Double, y: Double, viewportHeight: Int, engine: WorldWind): Boolean

Handle a tap/click at (x, y) in top-left screen coordinates. Navigates the globe to the tapped location. Returns true if the tap was inside the minimap.

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open override fun hasUserProperty(key: Any): Boolean
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open override fun putUserProperty(key: Any, value: Any): Any?
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open override fun removeUserProperty(key: Any): Any?
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open override fun render(rc: RenderContext)