Traverser
Constructors
Types
Properties
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Keep tiles outside the view frustum selected when their bounding sphere intersects a shadow cascade's light-space box - their shadows still reach visible ground. Set per traversal by the layer (shadow layer active and the layer casts shadows).
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Skip tiles farther than this from the camera. 0 disables.
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Target pixel error. Lower = sharper, more fetches.
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OR-mode: refine on first loaded child and also select the parent as a stencil-masked fallback when any sibling is still loading. AND-mode (false) waits for every visible sibling. OR-mode is the Cesium skip-LoD default.