cartesian To Screen Point
Transforms a Cartesian coordinate point to viewport coordinates.
This stores the converted point in the result argument, and returns a boolean value indicating whether the converted is successful. This returns false if the Cartesian point is clipped by either the WorldWindow's near clipping plane or far clipping plane.
Return
true if the transformation is successful, otherwise false
Parameters
the Cartesian point in meters
a pre-allocated Vec2 in which to return the screen point
Transforms a Cartesian coordinate point to viewport coordinates.
This stores the converted point in the result argument, and returns a boolean value indicating whether the converted is successful. This returns false if the Cartesian point is clipped by either the WorldWindow's near clipping plane or far clipping plane.
Return
true if the transformation is successful, otherwise false
Parameters
the Cartesian point's x component in meters
the Cartesian point's y component in meters
the Cartesian point's z component in meters
a pre-allocated Vec2 in which to return the screen point