ScreenImage

open class ScreenImage(imageSource: ImageSource, screenOffset: Offset = Offset.bottomLeft(), imageOffset: Offset = Offset.bottomLeft(), var imageScale: Double = 1.0, var imageRotation: Angle = Angle.ZERO, color: Color = Color(1f, 1f, 1f, 1f)) : AbstractRenderable

Constructors

Link copied to clipboard
constructor(imageSource: ImageSource, screenOffset: Offset = Offset.bottomLeft(), imageOffset: Offset = Offset.bottomLeft(), imageScale: Double = 1.0, imageRotation: Angle = Angle.ZERO, color: Color = Color(1f, 1f, 1f, 1f))

Properties

Link copied to clipboard
Link copied to clipboard
open override var displayName: String?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override var isEnabled: Boolean
Link copied to clipboard
open override var isPickEnabled: Boolean
Link copied to clipboard
Link copied to clipboard
open override var pickDelegate: Any?
Link copied to clipboard
Link copied to clipboard
open override var zOrder: Double

Functions

Link copied to clipboard
open override fun <T> getUserProperty(key: Any): T?
Link copied to clipboard
open override fun hasUserProperty(key: Any): Boolean
Link copied to clipboard
open override fun putUserProperty(key: Any, value: Any): Any?
Link copied to clipboard
open override fun removeUserProperty(key: Any): Any?
Link copied to clipboard
open override fun render(rc: RenderContext)