WorldWind Kotlin
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WorldWind Kotlin
WorldWind Kotlin
/
earth.worldwind.shape
/
RayIntersector
Ray
Intersector
object
RayIntersector
Members
Functions
compute
First
Intersection
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fun
computeFirstIntersection
(
globe
:
Globe
,
ray
:
Line
,
transformedPoints
:
List
<
List
<
Vec3
>
>
,
eyePoint
:
Vec3
)
:
Position
?
Computes intersections between a ray and transformed triangle points.
compute
Intersections
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fun
computeIntersections
(
globe
:
Globe
,
ray
:
Line
,
transformedPoints
:
List
<
List
<
Vec3
>
>
,
eyePoint
:
Vec3
)
:
List
<
Position
>