render_Shape

fun render_Shape(milStd: MilStdSymbol, ipc: IPointConversion, clipArea: JsArray<Point2D>, shapeType: int, lineColor: Color, fillColor: Color, hatch: int)
fun render_Shape(milStd: MilStdSymbol, ipc: IPointConversion, clipArea: Rectangle, shapeType: int, lineColor: Color, fillColor: Color, hatch: int)
fun render_Shape(milStd: MilStdSymbol, ipc: IPointConversion, clipArea: Rectangle2D, shapeType: int, lineColor: Color, fillColor: Color, hatch: int)

creates a shape for known symbols. The intent is to use client points for the shape and is intended for use with ellipse. If hatch > 1 it creates 2 shapes one for the hatch pattern, the second one is for the outline.

Parameters

milStd
ipc
clipArea
shapeType
lineColor
fillColor
hatch