AddModifiersGeo

fun AddModifiersGeo(tg: TGLight, g2d: Graphics2D, clipBounds: Rectangle2D?, converter: IPointConversion)
fun AddModifiersGeo(tg: TGLight, g2d: Graphics2D, clipBounds: JsArray<Point2D>?, converter: IPointConversion)

Calculate modifiers identical to addModifiers except use geodesic calculations for the center point.

Parameters

tg
g2d
clipBounds
converter