load Terrain Relief
Forwards to ShadowReceiverUniforms.loadTerrainRelief; callers must reset to 0 after a relief draw so regular shape draws stay unshaded. No-op on the no-shadow variant.
Forwards to ShadowReceiverUniforms.loadTerrainRelief; callers must reset to 0 after a relief draw so regular shape draws stay unshaded. No-op on the no-shadow variant.