BasicShaderProgram

Constructors

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constructor()

Properties

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Indicates the approximate size of the OpenGL resources referenced by this GPU program.

Functions

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fun enablePickMode(enable: Boolean)
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fun enableTexture(enable: Boolean)
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fun loadColor(color: Color)
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fun loadOpacity(opacity: Float)
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open override fun release(dc: DrawContext)

Frees any resources associated with this instance. After this method returns the rendering resource is invalid, and any associated GL object is deleted.

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