BufferPool

open class BufferPool(target: Int, usage: Int, blockSize: Int = DEFAULT_BLOCK_SIZE, blockCount: Int = DEFAULT_BLOCK_COUNT)

Constructors

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constructor(target: Int, usage: Int, blockSize: Int = DEFAULT_BLOCK_SIZE, blockCount: Int = DEFAULT_BLOCK_COUNT)

Types

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object Companion

Functions

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open fun bindBuffer(dc: DrawContext, sourceData: FloatArray): Int
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fun reset()