createTile

open override fun createTile(sector: Sector, level: Level, row: Int, column: Int): ImageTile

Returns a tile for a specified sector, level within a LevelSet, and row and column within that level.

Return

a tile constructed with the specified arguments

Parameters

sector

the sector spanned by the tile

level

the level at which the tile lies within a LevelSet

row

the row within the specified level

column

the column within the specified level