parse

suspend fun parse(sceneLayerJson: String, archiveId: String, nodePages: SceneLayerParser.NodePageSource, geoToWorld: SceneLayerParser.GeographicToWorld, referenceScreenSpaceError: Double = 16.0, preferDracoGeometry: Boolean = GltfDecoderRegistry.dracoDecoder != null): Tileset


suspend fun parse(doc: SceneLayerDoc, archiveId: String, nodePages: SceneLayerParser.NodePageSource, geoToWorld: SceneLayerParser.GeographicToWorld, referenceScreenSpaceError: Double = 16.0, preferDracoGeometry: Boolean = GltfDecoderRegistry.dracoDecoder != null): Tileset

Pre-parsed-document overload — callers that inspect the doc themselves (e.g. for the vertex CRS) avoid decoding the JSON twice.