WorldWind Kotlin
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WorldWind Kotlin
WorldWind Kotlin
/
earth.worldwind.layer.ogc3d.program
/
Ogc3dTilesPointsProgram
/
Companion
/
get
get
fun
get
(
rc
:
RenderContext
)
:
Ogc3dTilesPointsProgram
Always include the sightline splice — same race rationale as
Ogc3dTilesProgram.get
.