WorldWind Kotlin
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WorldWind Kotlin
WorldWind Kotlin
/
earth.worldwind.layer.ogc3d.draw
/
DrawableTileMesh
/
setWorldBounds
set
World
Bounds
fun
setWorldBounds
(
center
:
Vec3
,
radius
:
Double
)
Populated by the layer before enqueue so the depth-pass can cull cheaply.