WorldWind Kotlin
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WorldWind Kotlin
WorldWind Kotlin
/
earth.worldwind.layer.ogc3d.draw
/
DrawableGaussianPass
/
drawShadowDepth
draw
Shadow
Depth
open
override
fun
drawShadowDepth
(
dc
:
DrawContext
,
shadow
:
DrawableShadow
)
Cascade depth pass: delegate to children — each checks its own shadow mode.