create Tile
open override fun createTile(sector: Sector, level: Level, row: Int, column: Int): ERROR CLASS: Unresolved name: apply
Returns a tile for a specified sector, level within a LevelSet, and row and column within that level.
Return
a tile constructed with the specified arguments
Parameters
sector
the sector spanned by the tile
level
the level at which the tile lies within a LevelSet
row
the row within the specified level
column
the column within the specified level