State

data class State(ellipsoid: Ellipsoid, projectionName: String, geoidName: String)

Used to compare states during rendering to determine whether globe-state dependent cached values must be updated.

Constructors

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constructor(ellipsoid: Ellipsoid, projectionName: String, geoidName: String)

Functions

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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int