interpolateAngle360

fun interpolateAngle360(amount: Double, angle1: Angle, angle2: Angle): Angle

Computes the linear interpolation of two angles in the range 0, 360 degrees according to a specified fractional amount. The fractional amount is interpreted as a relative proportion of the two angles, where 0.0 indicates the first angle, 0.5 indicates an angle half way between the two angles, and 1.0 indicates the second angle.
The result of this method is undefined if the amount is outside the range 0, 1.

Return

the interpolated angle in the range 0, 360 degrees

Parameters

amount

the fractional proportion of the two angles in the range 0, 1

angle1

the first angle

angle2

the second angle