OsmBuildingsLayer

constructor(source: TiledFeatureSource = OverpassBuildingsSource(), tileZoom: Int = 15, tileRadius: Int = 4, maxLoadedTiles: Int = 256, maxConcurrentFetches: Int = 2, useOsmColors: Boolean = true, useBatchedRendering: Boolean = true, displayName: String? = "OSM Buildings")